![]() The guy hit a bunch of heavily fortified bases and got obliterated. Like I was checking out an all Scorcher video with 16 Scorchers. Other combos that appear attractive on paper in reality are probably not that great. Most of my troop losses were by accident or stupidity. And unless you have a complete disaster, the most troops you’ll ever lose is 1-2. The thing with Grank-Med is that you rarely lose troops. However, Grank-Med is just too reliable and I don’t know how to operate other troop combos. I’ve spent such a huge effort trying to upgrade my LCs that I really want to get some mileage out of them. It’s not a huge cost but frankly I’m bored of my Grank-Med combo. I might give the troop subscription a try. There’s still a few defenses with high iron costs but nothing quite like an LC. That makes upgrading my defenses relatively a piece of cake without having to worry about obtaining iron all the time. ![]() ![]() I find that strategy can become dull, especially after the monotony of upgrading nothing but LCs for weeks.īut the good thing is that nothing else cost the same amount of resources by comparison. Also, I might not just focus on upgrading each resource storage type one by one. However, I might not strictly do one defense at a time. Namely, I’m looking at Rocket Launchers and Boom Cannons to start. Since those are comparatively cheap, I want to save my Mega Crab and Imitation Game events for big defense upgrades. Pretty much my initial goal will be to upgrade a bunch of Iron Storage units. I believe the Mega Crab should be on for this weekend (haven’t seen the icon) which means I can push for at least one LC24 and possibly get that other LC to 23.įor my main, a lot of possibilities will open up. My secondary account also started a 6th LC24 and still has another LC23 and LC22 left. I imagine Rocket and Shock Launchers to be this combo’s worst enemy but you should have plenty of GBE to take these out.Įither way, I’m happy that’s done with. Here, you probably just need 2 boats of Heavies and can toss 4 boats to Bombardiers. The Cryos and Heavies would make the best use of the extra space. It’s a better long range version of the Zooka except slightly more GBE heavy with less troops but slightly more life. Instead, the solution was to take out the medics in favor of another boat of Bombardiers.Īnother possibility is to use Cryo + Heavies + Bombardiers + Medics. ![]() I chatted with someone else who used a similar combo with medics thrown in but found that the close range of the Mechs to obliterate the medics. The other load out I thought about trying was some sort of Mech + Bombardier combo. But I checked out a few videos and realized that it might very hard to pull off without sacrificing my non-GBE statues and going full boost each time. The most obvious usage would be all Scorchers. Right now, I’m not sure if I’ll utilize the full load out of an LC24 just yet. Finally, I was about 300k lower than what was needed for stone and used the supply ship to fill in the rest. Also, not getting hit for a few days practically let me save up a ton of materials. I had some good luck with the trader as well as big iron catches from OPs that allowed me to fill up quicker than expected. Honestly, I wasn’t expecting to hit LC 24 until Friday. Not quite as I just started to build the last LC 24 on my main account.
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